Catalog Search Results
Author
Formats
Description
"What makes puzzles--jigsaws, mazes, riddles, sudokus--so satisfying? Be it the formation of new cerebral pathways, their close link to insight and humor, or their community-building properties, they're among the fundamental elements that make us human. Convinced that puzzles have made him a better person, A.J. Jacobs-four-time New York Times bestselling author, master of immersion journalism, and nightly crossworder--set out to determine their myriad...
Pub. Date
[date of publication not identified]
Description
The internationally acclaimed two player strategy game. A minute to learn...a lifetime to master! Trap and capture your opponent by placing your disks on the board. "Sandwich" at least one of your opponent's pieces to turn their disk to your colour..but look out, your opponent will do the same to you. The lead can change with a flip of a disk in this classic fast-paced strategy game--container.
3) Azul
Author
Pub. Date
2017
Description
"Azul was designed by the world famous, award winning game author Michael Riesling. Azul captures the beautiful aesthetics of Moorish art in a contemporary board game. Players compete as artisans decorating the walls of the royal Palace of Dvora. By carefully drafting the correct Quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies...
Description
The Game of Things Humor in a Box! is designed to help make gatherings more fun. When it's your turn, read a topic card and then collect the written responses from all of the other players. It can be anything that comes to mind; there's no right or wrong answer. Then, all the responses are read aloud and you have to figure out who said what. You won't believe the things the people you know will come up with. Each player makes a single guess when play...
Author
Pub. Date
2018.
Description
Trash is treasure! In this raucous card game, paw through the deck to find sets of day-old pizza, half-eaten candy, and other luscious leftovers. Roll the die to tip over the garbage or raid a rival's rubbish, if there's no Doggos standing guard. The more you roll, the more actions you can take - but get too greedy and your turn is scrapped! Stash the most trash and you're pick of the litter!
Author
Pub. Date
[2014]
Description
Players assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is for players' characters to suffer the greatest tragedies possible before dying. Game ends when an entire family is eliminated. Players total Pathos points on each character's Character cards, adding to get total Family Value ; player with lowest total Family Value wins.
10) Power grid
Pub. Date
2012.
Description
Players represent power companies that supply electricity to cities. Each player bids for power plants, buys resources to provide electricity, and tries to expand their power grid.
Author
Pub. Date
[2010]
Description
Your fear will grow with each tile you place as you investigate a house filled with dreadful monsters and deadly secrets. As you brave your way through each unique room, you and the other explorers must rely on each other to survive the horrors that await. But beware: The house will turn one of you against the rest. It will take all of your strengths and skills to defeat the traitor and escape the Betrayal at House on the Hill.
Pub. Date
[2002]
Description
"Cranium is the hip, new, outrageously fun board game that brings friends together through a variety of activities celebrating your whole brain. Whether you're an aspiring actor, artist, data hound, or wordsmith, Cranium gives you and your team a moment to shine. Each turn, your team will harness its collective brain power to advance around the board. The first team to reach Cranium Central wins the game!"--Container.
15) Parks
Pub. Date
[2019]
Description
"From the creators of Campy Creatures, Caper, Space Park, and Control comes PARKS! PARKS is a celebration of our National Parks created in partnership with the Fifty-Nine Parks Print Series. In PARKS, players will take on the role of two hikers as they trek different trails across four seasons. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource...